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and it will put the target in fear for 4 seconds.
, bulwark rank 3, and vitality rubies
cos somehow druid are still pretty squishy.
since if u will go in higher sector for example u will prolly need to cc some pack of mobs.
and something else.

, rank 3 increase all your resist by 70% and with the ruby Shield of nature, u will be able to reflect the damage to the enemy while bark shield is activated.
because its one of the best spell u can use to heal yourself like the Aqua vitae
and Renew
, just remember one thing when u wanna use Vibranth Health u will need to use Call to Nature first because only like this u will be able to use that spell and while it is activated u will have 50% more HEALS and 50% less LIGHTNING DAMAGE.
because it deals a lot of damage on the target and silence him (at rank 3 for 5 seconds), also ofc u can use Bees Swarm
and Rip up!
, and also when a melee player comes near your u can use Boars Blow
so you will be able to knock down the enemy on you.
, u will put this potion on the target and his incoming heals will be decreased by 50% for example at rank 2 for 14 sec.
and heal as much as u can also helping yourself with Aqua Vitae
, Renew
, Secret of Animist (racial spell that will heal the target for 297k) and with the tear skill Unity with Nature
that at rank 3 when you will use it, will give a boost of damage and heals of 40%. Also i got the new spell to have free static charge (Static Elecricity
) and the Nature Grip
with all the rubies to immobilize the target and the resurrection spell
.
"This post has been edited 2 times, last edit by "Mielita" (Mar 27th 2015, 4:04pm)
+Maul/Grab!
+Vortex
+Shred
and repeat this all over all the time, while this rotation u will need to use Great hunt
that will increase the pet basic damage by 100%.



"This post has been edited 2 times, last edit by "Mielita" (Mar 27th 2015, 9:29pm)
Actually i dont find Great hunt useless since u will have more dps for a lot of time and the CD its only 1:30 but its a matter of taste, mostly why should i take ferocity in pve while most of the time u have in pt a warrior or a pala dps? (wasting 6 rubies), bark shield rank 2 in astral its more then enough, the rubies that decrease the critical on pet DECREASE THE CRIT DAMAGE also on u not only on the pet as u said.build is pretty ok, but i'd recommend
For pve dps:-fero+ rubies (they're more of a must , than a preference)
-great hunt and it's rubies----kinda bleah (more like 6 talent points and 5 useless rubies)
-calculating mind r1 and lethargy potion r2 more than enough
-and i'd take all bark shield rubies, and maybe det, instead of those 3 that reduce crits on pet(but that's just me)
For heal pve:- det rubies, 9%det ~18-19% more heals at 100% , bosses do a lot of aoe, that+renew is awesome
-missing shred and casting rubies for vortex, they help , and u can even do some lil dps depending on the situation
-pet crit def rubies and grasping roots useless
For pvp------------------->-<
"DECREASE THE CRIT DAMAGE also on u not only on the pet as u said.
DECREASE THE CRIT DAMAGE also on u not only on the pet as u said.
You are caster, so you keep distance at most times, the amount of crit damage u get is insignifiant
And rather than waste 5 rubies on great hunt and 6 talents, fero+ its rubies that also give u 15% more armor and 60% dmg from aoe to pet.
Great hunt is really insignifiant, u do more than enough dmg
And fero helps, as is better to be versatile.
"